Original Games & Partner Solutions

Five minutes.
Then five more.

SixBit creates original casual games and delivers development, production, publishing and live-service solutions for partners. We build experiences that start instantly, deepen over time and are designed for lasting player engagement.

Our Approach

Simple on the surface. Engineered underneath.

The casual market rewards games that ask almost nothing of a new player and then give them a reason to return. That balance is not an accident of design — it is built: a first minute stripped of friction, an economy that respects the player, and a progression curve tuned over hundreds of sessions. We build for that balance from the first line of code.

Seconds to start

No manual, no onboarding maze. One rule, understood immediately, across a wide range of devices, built for variable connectivity.

Depth on a delay

Progression, collection and mastery revealed at the pace the player earns them — never dumped up front.

Built to be lived in

Economies structured for long-term live operation, not a launch-week spike.

Services

Five pillars. One integrated studio.

From proprietary IP and partner development to specialist production, publishing and live services, SixBit operates across the complete game lifecycle.

01

Originals

First-Party Games & IP

Proprietary games and entertainment IP conceived, designed, and owned by SixBit.

  • Original Game & IP Development
02

Build

Partner Development & Interactive Solutions

End-to-end development and co-development for publishers, studios, brands, and platform partners.

  • Full-Cycle Game Development
  • Feature-Level Co-Development
  • Mobile Game Development
  • Roblox Experience Development
  • Multiplayer Development
  • Game Prototyping & Vertical Slices
  • Branded Games & Gamification
03

Craft

Specialist Production Services

Dedicated creative, technical, and quality-assurance capabilities that integrate into external production pipelines.

  • Dedicated Art Production
  • Cross-Platform Porting
  • QA & Playtesting
04

Launch

Publishing & Market Entry

Preparing games for platform release and commercial distribution.

  • Publishing Support
05

Grow

Live Services & Player Growth

Operating and optimising games through soft launch and live service to improve engagement, retention, and commercial performance.

  • Live Operations, Monetisation & Retention

Integrated Delivery

Specialists working as one team.

Game design, engineering, production and live operations work through one shared delivery model, from concept to live service.

01
Game Design
Systems, progression, UX and game feel — owned from concept through launch.
02
Engineering
Unity and Roblox, built for performance on the devices players actually carry.
03
Production
Scope, schedule and delivery — the discipline that turns a build into a launch.
04
Live Operations
Economy, retention and iteration, driven by what players do after day one.

Slate

On the workbench.

We announce full titles when they are ready. Until then, this is what is moving through the studio.

Project 01In active development

A tap-simple casual game with a quiet collection layer underneath — the kind you open for one round and close twenty minutes later.

Genre
Casual
Platform
Mobile
Stage
Vertical slice
Reveal
TBA
Project 02In pipeline

An early concept exploring light management and progression — a slower, cosier loop to sit alongside our debut.

Genre
Casual
Platform
Mobile
Stage
Concept
Reveal
TBA

Studio

Built in Malaysia.
Made for everywhere.

SixBit Gaming Studio creates original casual games and delivers development, production, publishing and live-service solutions for partners worldwide.

We are Malaysian, and we intend the work to carry a point of view from somewhere specific — built here, made to be played anywhere.

Founded
2026
Headquarters
Selangor, Malaysia
Platform
Mobile
Focus
Casual

Careers

Build the studio, not just the backlog.

Bit's hiring.

Founding-team roles with real ownership and a direct line to the decisions. If you want to shape a studio rather than slot into one, this is the window.

Game Producer

Own production and the commercial craft — schedule, scope, economy and live operations. You have shipped games to real players and know what it takes to finish.

Full-time · Selangor, Malaysia

Apply

Open application

Design, engineering, art or production — tell us what you have shipped and what you would build here.

Always reading

Get in touch